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But the terrain wasn't generated using an rng, it was generated by the user placing and deleting blocks.


If you read my first comment in this thread, I stated that by recording the seed it would allow you to save the terrain generated by the game not any modifications or alterations a user added to it with their own block placement.

This is used frequently in Minecraft for players to share interesting maps which have randomly generated.


Sorry, I misunderstood.




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