Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

1. Wait for user input before loading 2. Load up a "sound sprite" (kind of like a sprite sheet for audio) since iOS only supports playing one sound at a time 3. PROFIetc.


Do you have any working examples? Would love to see this working in practice.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: