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Interesting, thanks. So it seems like it'd still be a pretty heavy win for the GPU.

Also, a common use-case on the web today is to have one input image and then a large number of output images (usually smaller) for different screen resolutions & thumbnails. Seems like you could save a lot of time by uploading the input image once and then running a bunch of resize convolutions for different output sizes while it's still in the GPU memory, then download the output files as a batch.



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